SIParCS 2016 - Nihanth Cherukuru

Nihanth Cherukuru, Arizona State University

Earth science data visualization in augmented and virtual reality applications

(Slides)  (Recorded Talk)

Virtual reality (VR) and Augmented reality (AR) technologies blur the boundary between the real and the virtual, allowing the user to be either transported into the virtual world or seamlessly bring virtual data into the real world. VR is an environment in which the user is immersed and given an impression of being physically present in a synthesized world by means of a head mounted display. AR, on the other hand, is an environment in which 3D-computer generated (CG) objects are displayed as an overlay over the user’s view of the real world. By mimicking the behavior of real objects and responding to the user’s movement in real time, these CG objects give an impression of being physically present in the real world.

Although VR and AR concepts have been around for some time, their popularity in recent times could be attributed to the ubiquitous availability of smartphones and novel game development platforms which streamline the application development process. This talk focuses on two smartphone applications “Meteo VR”- a Google Cardboard based app, and “Meteo AR”, that were developed using Unity SDK to visualize and interact with a few of the earth science datasets produced by the Atmospheric science community. We envision many education and outreach opportunities for these applications.

Mentors: Tim Scheitlin, Matt Rehme, Raghu Prasanna Kumar, Rich Loft , CISL